n what got me today was " i should cut my nails "......naw, dont bother on this topic ......hate to be nasty but 2 things came up regarding my youngest daughter - she enjoys piano cos theonly contact in piano is with the keyboard and she was making the Loser sign to her Pri 5 friends...i saw that sign today....
I'm not sure what all of that is about, but I believe that there are longer term issues betwen Look Liew and Rajseran which flare up from time to time.
We should be mellowing as we get older.
Some amount of banter is fine, especially as we become more familiar with each other, but there are limits, and we shouldn't go overboard.
Eg : Elvin gets probably more than his fair share of 'hard marking' as we struggle to contain him....n he seldom squeaks....n his frens Alan n Albert, when they played, were actually - MUTEs....they just came to play soccer; only Alan , once, calmly walked over to CH after 1 game (operative word - after)n said ' careful w your studs' after suffering an accidental 5 " gash on the shin.......then again, u dt want to mug ard w the Yakuza
perhaps, more the Crys fr freekicks........incessant...the obvious fouls are obviously obvious.....the rest, sigh, ok la - take the freekick......
u win some, u lose some.........Sorry, the whining gets to me; still always cherish Soccer as a Man's game
i withdraw my comment on the piano etc, that was excessive needling ; point just being : FUTSAL in a confined space, at our (well-liked) robust n competitive pace will have its physical contact incidents......my nails r always trimmed but then again, cant say everyone's had Ruff sex before.........END
Each week, at least couple of our games have no comments. To add an incentive for at least one person to provide a comment, with effect from today's game, the first player (excluding me) to provide a comment by the day after the game of at least 30 words (excluding quotes of previous posts and line ups), with the result (not necessarily the exact score) also provided, will be given a credit of $2.
Each post that meets the above criteria will be added to the Facebook page.
When Sivaraj met Raminder at our game three Sundays ago, they knew each other from school. However, it was the first time they were playing together in one of our games, even though Sivaraj has played 26 games since June 2009 while Raminder has played 48 games since June 2010.
Players who are overly competitive, and seek to shun weaker players, should consider joining a team that plays in one of the many leagues organized by ESPZen or D2D. There are different leagues for almost every day of the week.
For our games, players need to make a greater effort to get on with each other. The concessions I make are as follows:
Only SMSes asking not to be on the same side as a particular player will be treated as confidential:
* If 3 or more regulars playing a certain game ask not to be on the same side as a particular player, I may ask that player not to play in that game any more. The player is still free to play in our other games.
* If a player asks not to be on the same side as different players on different occasions, I will only pay heed to the latest request, and the earlier ones may be ignored.
* If a player asks not to be on the same side as 2 or more players in a particular game, I may suggest to the player making the request drop out instead.
Rather than just ignoring such matters, or worse, allowing them to fester and blow up during a game, I'm prepared to take them into account to a reasonable (limited) extent and take any pre-emptive action necessary.
It doesn't happen much. It's about managing conflict, rather than ignoring it.
"social football with a competitive edge" - it's a bit like risk & reward, inflation & unemployment, blond & smart,... one usually comes on the expense of the other. now, since we are having up to 8 games per week i suggest to pick a more social game (and less competitive) to try out different positions and work on the (technical) weaknesses and play as close as possible to one's strenth in a more competitive game (and less social) such as the sat 5-6pm game in turf city. personally, i have played various games throughout the week and think that makes sense for the following reasons:
- most of the regular sat players are interested in a highly competitive game - it's nevertheless a perfect playground to work on weaknesses as the numerous discussions in the report threat have proven. the less obvious skills such as tactical awareness, leadership, discipline are often mentioned as areas of weakness that may be improved.
... "social football with a competitive edge" - it's a bit like risk & reward, inflation & unemployment, ... one usually comes on the expense of the other.
In the financial industry at least, risk is rewarded, so I'm not sure one is at the expense of the other. And the use of inflationary measures to reduce unemployment might be preferable to suffering both recession (or a depression) and unemployment.
Now back to the serious stuff - our regular games.
Flexibility and adaptability are important features of the system. Being more or less flexibile and adaptable is relative, in the same way that games are more or less competitive.
Team matches (where a regular puts together a team, called "challenge matches" for a while) is where you can get the highest degree of organization and team discipline, because one person is effectively in charge of the team. There can also be clearer leadership, giving the team greater unity of purpose.
For team matches, any regular can put together a team. Once there is a second team, the game is on. Perhaps it takes too much time and effort to do so. If players are not prepared to put in the time and effort to achieve that level of commitment and competitiveness, all that is left is the compromise that underlies our regular games - social football with a competitive edge, with its spectrum of competitiveness, and of flexibility.
You've called him Jason before, so you probably got mixed up at some stage. Better than not knowing his name at all I suppose.
It helps to know the names of other players, especially those you play with regularly. It's not just Rajseran. I've come across several players calling out to team mates they have played with several times before as "Hey" or the like, and it's quite clear they don't know their names. At least Rajseran gives everyone a name (even if it isn't always the right one ).
It makes for better communication within a team, and a better game experience, if you know the names of your team mates, especially those you've played with before.
We always have new players, or players switching between games, or less regular players coming in, so there are always new names to learn. However, the more effort you make, the easier it gets.
There is a silent majority who would rather not voice their opinions on the lineups (before or after the game). Those are also the stoic ones who will accept the line-ups without complaints; it being the roll of the dice.
Just wondering if everyone would be so wise ex-ante (before the game).
It would be interesting to put up a poll when the line-ups are announced. It may be a simple 2-choice (Balanced, Unbalanced) poll or it may be a more complicated poll on prediction of outcome (Draw, Narrow win (Whites), Big win (Whites)).
.... Rajiv can see each individual's vote and can take the collective or individual voting as feedback to revise the line-ups if necessary. This works only if enough voted early so that revisions can be made early. Of course, there may be some who will game the system.
The poll is useful feedback: we can find out whether there is predictive value (aka wisdom) ex-ante, collectively or individually. If there is none, then debating the line-ups beforehand is moot. And for those who are able to consistently predict correctly, a lucrative career in sports betting beckon$. ;D
as for foo cheng's suggestion - i think it is good for informational value and an effective way for you to gather info for future line ups. as mentioned above, i am not proposing changing the line-up that gets voted 'unbalanced' prior to the match by a majority but you may consider that in future line ups if the post match report confirms the vote.
The post-game reports and comments would suffice if more players took the effort to add their comments. If not to revise the line ups, what does a pre-game vote add, other than extra work for me?
For example, does the fact that Reds win comfortably, and the poll shows that most thought that Reds would win comfortably, mean that the line ups were unbalanced in favour of Reds, or that Whites were so discouraged by the pre-conceptions about the line ups, that they under-performed on the day?
I'm prepared to add a pre-game poll, if, should the poll show that a significant number are unhappy with the suggested line ups, any two regulars are prepared to "man up" and take turns to select their respective teams.
Apart from revising the line ups for that game, or providing any information for future games, predicting outcomes of games can be simple fun.
Rajseran and Yaseen tried on occasion to predict results on the old blog:
Tonights game will be a diff one. You have all the strikers with Black .This could be a high scoring game. The odds are Black giving -0.25 won $86 to the Reds .
I will punt some to eat the handicap . Go with the underdogs. Just have to annoy Raj [Tom's brother, not me] on top and we will have the advantage . While he will be swearing and calling for fouls, we should take this opportunity to do counter attack .