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Post by Rajiv on Nov 21, 2010 17:19:32 GMT 8
This thread currently deals with the above subject matter. Announcements and developments relating to the subject matter are posted below. Go to the last page (by clicking the largest number to the left of "NEXT >>" above) for the latest announcement/development. As the subject matter has been modified from time to time, as described in various posts below, any given post may not fall squarely within the subject matter. As at 17 February 2014, this first post on this thread was:
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Post by Nic H on Nov 25, 2010 1:56:57 GMT 8
Was kinda thinking for the big pitch games at Sports Planet, can we perhaps do throw ins (use of hands) instead of kicking for corner situations?
Personally its kinda tough attempting to chip or kick from that space although its a bigger pitch.
Just my 2cents worth.
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Post by Rajiv on Nov 25, 2010 17:24:03 GMT 8
If the rain stops in time and today's game goes ahead, feel free to suggest it to the other players. If you try it out, let me know how it goes.
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Post by Rajiv on Jan 27, 2011 9:52:43 GMT 8
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Post by Rajiv on Feb 9, 2011 11:48:41 GMT 8
There has been cause to remind everyone of the following rules and principles: Every schedule thread expressly states:
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Post by Justin R on Feb 15, 2011 12:52:35 GMT 8
Could we try something more proactive? My suggestion: -Everyone is assigned a slot to get in goal. -Use the team allocation as the list. For eg.: Whites: Rai (0-10mins), Hail (10-20mins), Stephen (20-30mins), Bryan F (30-40mins), Eugene (40 - 50mins), Stan (50-60mins), Jason M (60-end of game) Reds: Andre (0-10mins), Lloyd (10-20mins), Justin (20-30mins), Nick H (30-40mins), Kumar (40 - 50mins), Gilbert L (50-60mins), Niel L (60-end of game) This slotting arrangement will definitely not and should not be "enforced" but serves as a guide and reminder that everyone needs to be in goal. Players can at least ask, "who has not been in goal yet?" Players should obviously still go in goal even if they've already "served their sentence" if they get out of breath...  It's just a suggestion. I do not wish to detract anyone from having fun. But lets not have fun at the cost of someone else sacrificing theirs...
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Post by Rajiv on Feb 15, 2011 17:14:16 GMT 8
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Post by Rajiv on Feb 16, 2011 12:42:42 GMT 8
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Post by Rajiv on Feb 27, 2011 11:15:28 GMT 8
The issue of taking turns in goal has been raised again: .... [Justin's suggestion above.] I don't believe Justin was suggesting more detailed rules. Anyway, more detailed or technical rules are usually not helpful, and detract from the enjoyment of the activity. The rules serve a simple function: .... The rules are geared towards keeping the game flowing while reducing the risk of injury and are intended to accommodate different styles of play. ... More important is playing in the right spirit. I'll try to remember to include a reminder about everyone taking turns in goal when suggesting line ups. If I overlook it, any regular can post a reminder on the schedule thread before the game. If a consensus can be reached amongst those playing in a game on a method of ensuring the rule is complied with, all the better. .... I have started a separate discussion thread on taking turns in goal. To reiterate, the rule is as follows: .... * The players in each team take turns in goal. It’s the only break you get! Unless a player volunteers to spend more time in goal, everyone should spend a similar amount of time in goal. .... ....
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Post by Rajiv on Mar 1, 2011 19:02:08 GMT 8
There is a cut-off 48 hours before a regular game, before which I let the game fill up on the message board without SMSing. Before the cut-off, I also avoid putting names down for regular players who SMS me to ask to play. Instead, I ask them to use the message board. There are a couple of exceptions to this, set out here. However: .... If a game is slow to fill up, I may start SMSing 60 hours before the game, and try to get the game at least 80% filled by the 48-hour cut-off. This is try to avoid having to cancel the game. .... It may be even earlier for extra games. On the other hand, if 60 hours before the game, it is less than 40% full, I may well just cancel the game rather than SMSing. However, I am likely to wait a further 12 hours before doing so. It has for some time been stated on the "General Information" sticky thread on the "GIFFA Schedule" board that "If 48 hours before a scheduled game, we are well short of the minimum number, the game may be cancelled."
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Post by Rajiv on Mar 5, 2011 17:32:20 GMT 8
Some considerations when, after putting your name down, you realize you may have to withdraw: Previously: Ace withdrew, then put himself back in after he changed his work schedule. I've deleted those posts as they made the thread confusing. Avoid withdrawals on the day of the game, but apart from that, if, having put your name down, you need some time to re-arrange your schedule, go ahead and do so, but don't take too long over it. Also, when you put your name down, you should have a reasonable belief that you will be able to play. Don't put your name down just to reserve a place even when you're unsure you can play. In future, if anyone withdraws, and then puts their name back in, they have to go to the end of the queue. For today's game, while there was still one place left: I took it to mean that Elvin couldn't confirm yet, so I left him as contingent/reserve: 1) Rajseran 2) jye 3) Fred 4) Dave H 5) Nawal 6) Raminder 7) sushil 8) imran 9) dan b 10) Boris 11) David M 12) Ade 13) Kelvin 14) Contingent/reserve: Elvin "Contingent/reserve" means you would like to play but can't confirm yet. All it means is that if I am trying to fill the remaining places, I will ask you first. I will not put your name in until you confirm. If all the places are filled before you confirm, you just go into reserve in the usual way. Later, we had: Hi i will confirm on my Status by tomorrow as i have been down with Flu and Cough and on recovering stage before i fly off on Sunday . Will confirm by 10 am . Thanks Sorry guys I am out for today . Still feeling sick . See you in two weeks time I have checked with Elvin, and he can't make it after all, so 1 more for even numbers. and I've tried SMSing, but probably a bit late to get one more. .... .... If we have a post like that of Rajseran's first one above, we just have to take it that he has switched to contingent/reserve, until he re-confirms his participation. If someone else takes his place in the meantime, and there are no places left, that's just too bad for him, he just goes into reserve. This is the same principle as the first quote above. Unfortunately, in this case, both of our "contingent/reserves" couldn't make it, and no one else put their name down. I doubt I could have gotten anyone else, as I had SMSed earlier, and only got two more names. Finally, we were left one short. It happens sometimes.
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Post by Rajiv on Mar 21, 2011 13:43:21 GMT 8
The big pitch at Sports Planet is uncovered, so rain is a factor. The current policy for rain is that the game will go ahead if it is drizzling and will only be cancelled if it it pouring in the hour before the game. Since the weeknight games switched to the big pitch at Sports Planet, first in July 2010 with the Tuesday night game, no game has been cancelled due to it pouring in the hour before the game or during the game. When the Thursday night game switched to the big pitch at Sports Planet, it was slower to fill up, so I had to SMS from time to time. I cancelled a couple of Thursday night games as it had been raining until 7 or 8 pm, and some of those I SMSed to play were not keen to play on a wet pitch. Last Tuesday's game went ahead despite a light drizzle. Earlier, two Thursday games (25 Nov 2010 and 2 Dec 2010) were cancelled although the drizzle was no heavier. The reason for that was that I had SMSed players and put in their names as the games had been slow to fill up, and a couple of the players I had asked were not keen to play on a wet pitch. I didn't want to force players I had asked to play to play on a wet pitch. Further, as take up had been slow in the first place, it would have been difficult to find replacements. Anyway, it would have been too late to find replacements. .... Now that the Wednesday night game is to be switched to The Premier Pitch @ Khalsa, which is also uncovered, the same policy will apply. I will also be switching weekend games to the Premier Pitch @ Khalsa. However, as the games are from 5 to 6 pm, during the rainy season, the risk of rain is greater. On the other hand, as it is at the weekend, and in the early evening, we might want to go ahead even if it is raining (provided there is no lightning), so the rain policy may be different. Just make sure you have the right type of shoes so that you don't slip on the wet surface. .... If you are playing on an all-weather surface, such as astroturf, then special shoes with multiple rubber pimples are the best choice. " Below is a picture.  We'll see how it goes.
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Post by Rajiv on Mar 30, 2011 10:57:09 GMT 8
If one team is a player short due to a no show, late withdrawal, fatigue or injury, we try to find a replacement at the venue itself. If a replacement cannot be found, we continue with one team a player short. The team with the extra player is restricted in its scoring, either to within an imaginary one-third line from the opposing goal (at The Cage and the big pitch at Sports Planet) or within the D around the opposing goal (at the Premier Pitch and the small pitch at Sports Planet). If the team that is a player short is losing badly in the second half of the game, a player from the side with the extra player should switch to the team with a player short. .... Players are getting confused with the different rules for restricted scoring for different pitches. Azmi got it right when he said scoring is restricted to within the D. Then someone said scoring is restricted to within the white dots (the imaginary one-third area). The rule was first introduced in February 2009. At that time, we we were only playing 5-a-side on small pitches. Restricting scoring to within the D worked well at Sports Planet and Turf City. At The Cage however, the D is much smaller, which meant the side with the extra player struggled to score. That is why it was changed to within the imaginary line running through the penalty spot. We only started playing at the big pitch at Sports Planet last year. As the D on the big pitch at Sports Planet is relatively small compared to the length of the pitch, the same rule as at The Cage was applied. For the bigger (7-a-side) pitches, it doesn't make that much difference whether scoring is restricted to within the D or the imaginary line running through the penalty spot. The rule can be changed, or it can be decided case by case by those playing the game.
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Post by Rajiv on Apr 9, 2011 11:50:57 GMT 8
Last Sunday, with 7 against 6, we tried the following: * A player from the side with 7 switched to the side with 6 halfway through the game. * The team with the extra player was restricted to scoring within an imaginary line passing through the opposing penalty spot. It worked out alright.
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Post by Rajiv on Apr 9, 2011 11:58:00 GMT 8
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Post by Rajiv on Apr 20, 2011 18:01:38 GMT 8
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Post by Rajiv on May 23, 2011 21:15:17 GMT 8
.... Also, no tackles from behind. I will add this to the "Rules and Principles". Done.
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Post by Rajiv on Jun 6, 2011 14:01:47 GMT 8
As all regular games will now be prepaid, I should clarify how prepayment affects priority: * Each game will have a cut-off a certain number of hours (12, 24, 36 or 48) before the game. The more popular the game, the shorter the cut-off. * At the cut-off, those who have prepaid will have priority over those who haven't. Apart from that, the usual chronological order will apply. * After the cut-off, it's first-come, first-in. * However, if there are any withdrawals after the cut-off, and everyone playing has prepapid, a reserve who has prepaid will have priority over one who has not. I've modified the "General Information" post to indicate that all regular games are now prepaid, and to include how prepayment affects the priority system, which up to now, has only been set out in each schedule thread.
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Post by Rajiv on Jun 6, 2011 14:36:07 GMT 8
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Post by Rajiv on Jun 8, 2011 9:58:25 GMT 8
I should re-state the principle as follows - in the first 72 hours after the schedule thread for a game is put up, one member should avoid filling more than one-third of the places for that game (not counting himself). This is now set out in the "General Information" post.
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