Every now and then, we get aberrant matches and as far as bizarre results go, this was surely the pick of them.
In all the FIOFAFI/GIFFA years, I don't think I've ever been involved or seen a match in which one team scored 12 without reply. Whilst the teams looked evenly matched on paper, the turning point (or "collective collapse") was probably when the deficit between the teams extended to 4 goals (at 7-3) and the Reds' heads begin to drop. Whites could have even added to the final tally if not for some misplaced finishing in the final third.
The good thing is that atypical matches like these are unlikely to be repeated for a long time. Next week all will be forgotten and we start afresh. Think we all had a decent workout at least.
Where, for whatever reason, one team is a player short, a simple solution is for one player from the team with excess players to swap over to the side a player short halfway through the remainder of the game. If an injured player continues in a limited capacity, that player can (and should) be swapped at the half point.
With effect from the game on 31 Aug 2019, if the final score is grossly one-sided (as described in the Annex to the "Guidelines On Team Selection, Organization & Game Play" thread), both captains will lose the $1 credit for being captain. The $1 credit for selectors will not be affected. I will also consider depriving the captains of priority for the following week's game, but I won't implement this for now.
The requirement to bring both colours (white and red) is mandatory, and if it is reported and verified that a regular player who signed up early for a fast-filled game failed to bring both colours, the $1 admin fee will be automatic. If players can make the effort to sign up early for a fast-filled game, they should also make the effort to bring both colours.
I will look at the following on a case-by-case basis:
$1 admin fee for non-regular players not bringing both colours, or players not bringing both colours for a slow-filling game.
Withholding the selector credit or the priority for the following week's game where selectors fail to correct obvious or serious mistakes in the line ups, or make adequate changes to the line ups when it is obviously needed.
I know being selector is a responsibility, but the players elected or appointed should carry out the task diligently. ....
On the other hand, there are benefits, the biggest of which is first priority in the first 24 hours for the following week's game. This is quite a big incentive for fast-filled games. ....
Players can opt out as selector when they put their names down for a game. They can opt out any time before the poll goes up, even on the WhatsApp group chat. Sometimes, players opt out even after the poll goes up!
On the other hand, players who had earlier opted out can make themselves available for the poll any time before the poll goes up. I think this has only happened once or twice before.
I had some amount of discussion on WhatsApp with Peminder and Calvin before the game, and with Sivaraj and Calvin yesterday, on whether it is really necessary to bring two colours.
Also, I am not sure why no changes were made to the line ups. However, I won't withhold any credits for this game.
$1 credit to each of Calvin and Ian for a first report for Reds and Whites respectively. Additional $1 credit to each of Peminder and Stuart as captains. $1 ball credit to Calvin.